> Layers & blend

1 BIT PIXEL

Stack your art on layers, organize them in groups, and control how each one composites with the layers below.

Layers & groups

Add, reorder, rename, hide and lock layers in the Layers panel. Group layers into folders; a group's opacity and blend apply to all its children as one unit. Long-press a layer for more: duplicate, merge down, scale, or set it as a reference (visible while drawing, left out of exports).

[ GIF: layers & groups ]
Details & edge cases
  • Hiding or locking a group hides or locks everything inside it.
  • Reference layers stay visible while you draw but are left out of every export.
  • A group's opacity and blend apply to the group as a whole, not to each child on its own.

Blend modes & opacity

Each layer has an opacity slider and a Blend dropdown — 19 modes (Multiply, Screen, Overlay, Add…). The blend changes how the layer mixes with everything beneath it, and it looks identical in the editor and in exports.

[ GIF: blend modes ]
Details & edge cases
  • Layer opacity and tool opacity stack — a 50% brush on a 50% layer ends up near 25%.
  • Hue, Saturation, Color and Luminosity mix using the whole color, not channel-by-channel.
  • A blend mode only mixes with the layers below, so the bottom layer has nothing to blend into.

Alpha-lock & clipping

Alpha lock a layer (long-press → Lock alpha) so painting only recolors existing pixels — great for shading without spilling over the edges. A Clipping mask makes a layer show only where the layer below it is opaque.

[ GIF: alpha-lock & clipping ]
Details & edge cases
  • On an alpha-locked layer you can recolor existing pixels but can't paint into empty areas or change their opacity.
  • A clipping mask uses the nearest non-clipped layer below as its base; with no base below, the clipped layer is invisible.
  • The eraser does nothing on an alpha-locked layer — its alpha is locked.